We are a group of students and educators that have come together to learn about and educate others about the who, what, when, why, where and how of video games.
Cluster blog (THIS IS WHERE YOU’LL FIND THE EVIDENCE THAT WE DIDN’T JUST SIT AROUND AND PLAY GAMES ALL WEEK):
Nahian C. firstname.lastname@example.org
James M. email@example.com
Jonathan J. firstname.lastname@example.org
Elizabeth S. email@example.com
David R. firstname.lastname@example.org
Sajjad K. email@example.com
Gabriel S. firstname.lastname@example.org
Tenzing S. email@example.com
Dillan S. Dillan_Sears@yahoo.com
Steven S. firstname.lastname@example.org
Powell Y. email@example.com
Daniel M. firstname.lastname@example.org
Janaka D. email@example.com
Goal and Objectives: To play video games, learn about the history of gaming and the current technology, compare games and game systems, and have fun!
Monday, March 28–
Morning: Icebreakers, job group selection, planning the week (including special events, selecting jobs and creating objectives and plans)
Afternoon: Selecting study groups, creating wiki pages, researching focus areas.
Tuesday, March 29–
Morning: 9:00-10:00 Work in job groups, 10:30-12:30 Work in study groups and report back
Afternoon: Start planning presentation
Wednesday, March 30—
WE LEAVE AT 11:00 a.m. and will have lunch in Manhattan–please bring $ for lunch, bag lunch or let us know that you need lunch from the cafeteria.
Sony Wonder Tech Lab @ 12:45 p.m.
Thursday, March 31–
9-12 Presentation planning
12:00 p.m. Trip to Dave and Buster’s. Bring $10 to cover extra costs above and beyond Rensizzle funding (or let us know in advance if you cannot).
Friday, April 1–Presentations
Luke, Johathan J., Anthony D. Elizabeth S.
Dillan S., Leslie M., Nathalie M., Michael C., Sajjad
Technology coordinators (includes TVs and SmartBoard):
Nahian, Umar, Dana
Gaming coordinators (in charge of tournament):
Javier, Hashim, Daniel, Kenji, Jonathan M.
Sequetta, Steven, Gabriel
Presentation coordinators (can either present or make sure presentation runs smoothly):
Tenzin S., Roger L., David R., Tenzing
Students will examine systems used for video game review. What are the elements of a good review? Students may also write reviews of selected games based on game play.
Daniel, Gabe, Dillan, Michael, Sajjad, Kenji, David, Anthony, Steven, Javier
Video Game History
Where and when did video games start? What has the effect on our culture been? How has the technology changed?
Tenzin, Roger, Janaka, Nahian
Video Games in Education and Society
Should we be allowed to play video games in school on a regular basis? How can games help us learn and motivate us? Are they a useless distraction, or do they help develop necessary skills? What kind of value can we find in online communities that educate people about gaming?
Jonathan, Sequetta, Powell
What does it take to make a game? Students will learn about the technological and creative aspects of designing a game.
Jonathan, Hashim, Umar, Tenzing
The Art of Gaming
Games can motivate creativity on many levels: there are people who take role-playing into the real world, people who create elaborate costumes or other works of art based on games, and fans who write fiction set in the universe of their favorite games. This group will explore this phenomenon and perhaps create some art of their own.
Leslie M., Dana, Nathalie, Elizabeth, Luke